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Assignment front
sheet
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Qualification
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Unit number and title
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Level 3 Extended Diploma in Creative Media
Production – Games Design
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Unit 20: Computer Game Platforms and Technologies
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Learner name
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Assessor name
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Laura Phillips / Lee Chadwick
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Date issued
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Hand in deadline
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Submitted on
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Monday 19th
September 2016
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Friday 7th October 2016
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Assignment title
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Computer Game Platforms and Technologies
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In this assessment you will have opportunities to
provide evidence against the following criteria.
Indicate the page numbers where the evidence can be found. |
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Criteria reference
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To achieve the criteria the
evidence must show that the learner is able to:
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Task no.
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Evidence
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P1
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Describe
game platform types with some appropriate use of subject terminology
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1
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P2
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Describe hardware technologies for games platforms with some
appropriate use of subject terminology
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2
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M1
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Explain
game platform types with reference to detailed illustrative examples and with
generally correct use of subject terminology
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1
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M2
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Explain hardware technologies for games platforms
with reference to detailed illustrative examples and with generally correct
use of subject terminology
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2
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D1
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Comprehensively explain game platform types with elucidated
examples and consistently using subject terminology correctly
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1
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D2
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Comprehensively explain hardware technologies for
games platforms with elucidated examples and consistently using use of
subject terminology
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2
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Assignment Brief – QCF BTEC
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Assignment
Brief
Qualification
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Level 3 Extended Diploma in
Creative Media Production – Games Design
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Unit
number and title
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Unit 20: Computer Game Platforms
and Technologies
|
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Assessor
name
|
Laura Phillips / Lee
Chadwick
|
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Date
issued
|
Monday 19th
September 2016
|
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Hand
in deadline
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Friday 7th
October 2016
|
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Assignment
title
|
Computer Game Platforms and
Technologies
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Purpose
of this assignment is to:
·
LO1:
Understand game platform types
·
LO2:
Understand hardware technologies for game platforms
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Scenario
You have been
hired as a junior researcher by Electronic Arts, who are currently
investigating new game platform types and hardware technologies to further
develop existing game franchises.
In your role as
junior researcher, you will be required to gather information to present to
Electronic Arts senior researchers. This will involve gathering relevant
materials which you will acquire through secondary research.
This research will
also inform the design of your own independent 2D platform game that you will
design at a later date. Your secondary research will need to be compiled and
presented in the form of written reports that will include visual reference
material to support your findings.
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Task 1 – Game
Platform Development Timeline
You must
produce a visual timeline that shows the development history of game
platforms.
This
timeline must contain reference to the following platforms.
·
Arcade
·
Console
·
PC
·
Mobile
·
Television
You will
need to conduct research into the above headings; Your research should
consist of images gathered from the internet and other relevant sources.
Your
research must also include found ‘short’ quotations and your own word
processed commentary on your findings.
This
research must be presented on Task 1 of your Unit 20 blog.
The title of this work should be
titled Game Platform Development Timeline
This
provides evidence for P1, M1, D1
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Task 2 –
Hardware Technologies for Game Platforms
You must
produce a word processed report that demonstrates through research and your
own comments and understanding of Hardware technologies for game platforms.
This
report must contain reference to the following Hardware technologies.
You will
need to conduct research into the above headings; Your research should
consist of images gathered from the internet and other relevant sources.
Your
research must also include found ‘short’ quotations and your own word
processed commentary on your findings.
This
research must be presented on Task 2 of your Unit 20 blog.
The title of this work should be
titled Hardware Technologies for Game Platforms
This
provides evidence for P2, M2, D2
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Evidence checklist
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Task
1 - Blog post showing development history of game platform types (to include
found imagery, short researched quotations and own word processed
commentary).
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[
]
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Task 2 – Blog post
showing a report about hardware technologies for game platforms (to include
found imagery, short researched quotations and own word processed
commentary).
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[
]
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Sources
of information
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Assessor's
comments
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Qualification
|
Level 3 Extended Diploma in
Creative Media Production – Games Design
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Assessor
name
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Laura Phillips /
Lee Chadwick
|
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Unit
number and title
|
20: Computer Games Platforms &
Technologies
|
Learner
name
|
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Criteria
reference
|
To achieve the criteria the evidence must
show that the learner is able to:
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Achieved?
|
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P1
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Describe
game platform types with some appropriate use of subject terminology
|
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P2
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Describe
hardware technologies for games platforms with some appropriate use of
subject terminology
|
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M1
|
Explain
game platform types with reference to detailed illustrative examples and with
generally correct use of subject terminology
|
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M2
|
Explain hardware technologies for games platforms
with reference to detailed illustrative examples and with generally correct
use of subject terminology
|
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D1
|
Comprehensively explain game platform types with elucidated
examples and consistently using subject terminology correctly
|
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D2
|
Comprehensively explain hardware technologies for
games platforms with elucidated examples and consistently using use of
subject terminology
|
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Learner
feedback
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Assessor feedback
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Assessor
signature
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Date
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Learner
signature
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Date
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